In Litesport VR points are earned by striking through the targets on the shield according to the runway lights or trainer instructions. Each correct punch is scored based on the following:
- Timing: how close you are to hitting the target when the light arrives at its center
- Velocity: how fast your fist is moving when it passes through the target
- Accuracy: how close your fist is to the center of the target when you strike through the shield
There is a possibility to gain 5 points per punch if your punches score all the measurements below:
- Punch Accuracy
- +1 point for punching the correct target while the indicator light is within the pad boundaries
- Punch Velocity
- +1 point for how quickly you punch, or how fast your punch arrives at the indicated target
- Timing Accuracy
- +1 point if your hit lands on the target when the light is in the exact center
- Location Precision/Exact Location
- +1 point if you punch the precise center of the indicated target
- Streak multipliers for consecutive punches
- +0.5 multiplier unbroken punch streaks
For multipliers to take effect, you will need to hit a certain number of punches in a row. For example, if you score a 25 punch streak you will receive a 1.5x multiplier for all of the following hits. When you hit 50 punches in a row your multiplier will change to 2.0x. This pattern continues up to the 500 punch mark. If you break a streak by missing a punch, your multiplier is reset back to 1.0x.
The scoring breakdown is as follows:
Streak | 0-25 | 25-50 | 50-75 | 75-100 | 100-125 | 125-150 | 150-200 | 200-250 | 250-300 | 300-350 | 400-500 | 500+ |
Multiplier | 1.0 | 1.5 | 2.0 | 2.5 | 3.0 | 3.5 | 4.0 | 4.5 | 5.0 | 5.5 | 6.0 | 7.0 |
Your current multiplier will be indicated at the center of the shield. The runway lights and shield lights will also change color depending on the duration of your streak.